
Details about the Spring 2013 course you selected |
Subject: | Art Digital Media |
Title: | ARTDM-160 3D Modeling and Animation I - (SC) - 3 Units |
Instructor: | Leeper, K |
Recom: ARTDM 110 or equivalent | |
Note: Maya software used |
|
Course |
Section |
Days |
Time |
Room |
Units |
Start/Stop Dates |
|
|
ARTDM-160 |
3618 |
TTH |
10:00-12:15pm |
A-303 |
3 Units |
Full Term |
|
| Catalog Course Description | ||
| ARTDM-160 3D Modeling and Animation I | ||
| 3 Units | SC | May Be Repeated Once |
|
||
| Recommended: ARTDM 110 or equivalent | ||
| This course covers the basic concepts of 3D modeling and animation. The fundamentals of computer geometry are taught by looking at the basic elements that make computer models: Cartesian Space, points, curves, surfaces, nurbs, polygons and textures. Students will explore production of three-dimensional computer animation. Modeling, animation, lighting, texture mapping and rendering are introduced. Several hands-on 3D animation projects will be planned, storyboarded, designed, and then produced. CSU | ||
|
Back to the search results page. | Start a new search. |